Genshin Impact is the Breath of the Wild RPG by developer miYoHo. It came out yesterday for free on the PS4, PC, iOS and Android platforms. So what makes Genshin Impact different from the Legend of Zelda: Breath of the Wild? Pretty much everything. While the game does have a lot of the same gorgeous open-world mechanics its combat system is very different. Instead of Link’s long solo journey, you’ll be saving your world with a team.
If you’ve played mobile games like Final Fantasy Brave Exvius, Fire Emblem Heroes, or even developer MiHoYo’s previous game Honkai Impact 3rd, then you’ll know what a Gacha system is. In Genshin Impact you’ll be summoning or pulling heroes at random with the Gacha system. There are different heroes each has their own movesets, powers and elements. So it seems like team building will be luck of the draw for a while. But once you get a couple it’ll be important to balance elemental reactions, roles and energy generation. Here’s some of the best team builds for you to try.
Version 1.5 Update As Of May 2021
So it’s been a hot minute since this list came out and already Genshin Impact has more than 30 playable characters. This is almost double what we started with way back in September 2020. So as you can imagine this list needs a MAJOR overhaul. Check out our updated ‘Best Team List’ as of Genshin Impact version 1.5.
Most of this list is based on elemental reactions that they provide so if you don’t have the right character always feel free to substitute with what you have. This is just a guide after all! We have some weapon suggestions for the characters as a bonus in here but if you want our full list of Genshin Impact’s Best Weapons you can find them here.
Team Composition
Main DPS
These units deal the most consistent damage and excel at being out on the field at any given moment. They are the characters that will Carry your team to victory. They deal high DPS numbers with either high scaling normal attacks, low elemental skills and bursts cooldowns, or both. Carries are the team’s primary source of damage.
Sub DPS
Or burst units, these team members as the name suggests are there to deal as damage in a short amount of time. Or a burst as it’s called. Typically the same element as the main DPS to share res down effects and help generate more energy. They typically lack long-term reliable DPS and are more utilized for their hard-hitting abilities. Use them and swap them out of the field when their kit is on cooldown.
Utility / Enabler
Units who are there to help boost Team DPS by creating reactions. Reactions are things such as Overload or Electro-charged are the best for DPS. While weak by themselves, they consistently apply elements statues to set up Carry and Burst characters for elemental reactions. Check out our elemental reaction chart to see which element pairs well with whose.
The Support
Units for healing, reducing resistance, gathering enemies, buffing team.
Eula 5-Star Cryo Claymore [Main DPS]

Compared to other Claymore users, Eula’s Normal Attacks are quicker. This allows her to deal damage quickly while making her more agile and mobile during combat. She does powerful physical DMG that does not rely on skills and not blocked by cooldown. With her skills she has almost constant freeze and superconduct for max Physical DMG.
Eula is already a high DMG output powerhouse. With this party build Eula is the Main DPS supported by Fischl and Xingqiu for increased DMG from Elemental Reactions. This is a Powerful Physical DMG that does not rely on skills and is not blocked by cooldown. There is also a constant ongoing freeze and superconduct for max Physical DMG. As well as shields from Zhongli that protect the team and provide additional crystalisation.
Weapons
Song of Broken Pines – Physical DMG Bonus + 4.5%. Increases ATK by 16%, and when Normal or Charged Attacks hit opponents, the character gains a Sigil of Whispers. This effect can be triggered once every 0.3s. When you possess 4 Sigils of Whispers, all of them will be consumed and all nearby party members will obtain increased Normal ATK SPD by 12% and increases ATK by 20%.
or
Snow-Tombed Starsilver – Physical DMG Bonus. Hitting an enemy with Normal and Charged Attacks has a 60% chance of forming and dropping an Everfrost Icicle above them, dealing 80% AoE ATK DMG. Enemies affected by Cryo are dealt 200% ATK DMG. Can only occur once every 10s.
Artifact Sets
Pale Flame Set – Physical DMG +25%. When an Elemental skill hits an opponent, ATK is increased by 9% for 7s. This effect stacks up to 2 times and can be triggered once every 0.3s. Once 2 stacks are reached, the 2-set effect is increased by 100%.
or
Bloodstained Chivalry – Physical DMG +25%. After defeating an opponent, increases Charged Attack DMG by 50% and reduces its Stamina cost to 0 for 10s
Fischl 4-Star Electro Bow [Sub DPS] – Option #1

You’ll want Fischl on your team because of her Elemental Skill – Nightrider. Oz the Raven will stay out in the field even after you switch Fischl out, making it really easy to trigger elemental reactions.
By pairing with Eula you’ll trigger Superconduct to increase Physical DMG. Eula in turn will increase the CRIT rate of Fischl. Her Elemental Skill and Burst can easily inflict Elemental Reactions.
Weapons
Skyward Harp – Crit Rate + 4.8%. Increases CRIT DMG by 20%. Hits have a 60% chance to inflict a small AoE attack, dealing 125% Physical ATK DMG. Can only occur once every 4s.
or
The Viridescent Hunt – CRIT Rate + 6.0%. Upon hit, Normal and Aimed Shot Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding enemies, dealing 40% of ATK as DMG to these enemies every 0.5s for 4s. This effect can only occur once every 14s.
Artifact Sets
Thundering Fury – Electro DMG Bonus +15%. Increases damage caused by Overloaded, Electro-Charged and Superconduct by 40%. Triggering such effects decreases Elemental Skill CD by 1s. Can only occur once every 0.8s.
Xingqiu 4-Star Hydro Sword [Sub DPS] – Option #2

One of my favourite elemental reactions besides Superconduct is Frozen. Xingqiu easily sets that up with Elemental Skill that inflicts all enemies nearby with a Hydro debuff and summons a sword by his side. This sword stays even after you switch characters, making it easy to trigger plenty of Elemental Reactions. His Rainswords provide DMG reduction, supplemental Hydro DMG and heals.
Weapons
Sacrificial Sword – Energy Recharge + 13.3%. After damaging an opponent with an Elemental Skill, the skill has a 40% chance to end its own CD. Can only occur once every 30s.
or
Festering Desire – Energy Recharge + 10%. Increases Elemental Skill DMG by 16% and Elemental Skill CRIT Rate by 6%.
Artifact Sets
Heart of Depth – Hydro DMG Bonus +15%. After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s.
or
Noblesse Oblige – Elemental Burst DMG +20%. Using an Elemental Burst increases all party members’ ATK by 20% for 12s. This effect cannot stack.
Lisa 4-Star Electro Catalyst [Enabler] – Option #1

Like Fischl, Lisa is here to support Eula with her skills that will trigger the Superconduct elemental reaction. Lisa has a large AoE on her Elemental Skill and Burst. And because she uses a Catalyst she’ll be able to trigger and inflict Elemental Reactions and effects with her Normal attacks too.
Weapons
Skyward Atlas – ATK + 7.2%. Increases Elemental DMG Bonus by 12%. Normal attack hits have a 50% chance to earn the favour of the clouds, which actively seeks out nearby enemies to attack for 15s. Dealing 160% ATK DMG. Can only occur once every 30s.
or
The Widsith – Crit DMG + 12%. When a character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s. Recitative: ATK is increased by 60%. Aria: Increases all Elemental DMG by 48%. Interlude: Elemental Mastery is increased by 240.
Artifact Sets
Thundering Fury – Electro DMG Bonus +15%. Increases damage caused by Overloaded, Electro-Charged and Superconduct by 40%. Triggering such effects decreases Elemental Skill CD by 1s. Can only occur once every 0.8s.
Mona 5-Star Hydro Catalyst [Enabler] – Option #2

Like Lisa, Mona can easily set up Elemental Reactions with long-lasting skills. Her Elemental Bursts provide great support and she’s great for crowd control. Once you get her Elemental Burst up it’ll be a powerhouse of elemental reactions paired with Eula. Get ready to see the whole field frozen, then just shatter away.
Weapons
Lost Prayer to the Sacred Winds – Crit Rate + 7.2%. Increases Movement SPD by 10%. When in battle, gain an 8% Elemental DMG Bonus every 4s. Max 4 stacks. Lasts until the character falls or leaves combat.
Artifact Sets
Heart of Depth – Hydro DMG Bonus +15%. After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s.
or
Noblesse Oblige – Elemental Burst DMG +20%. Using an Elemental Burst increases all party members’ ATK by 20% for 12s. This effect cannot stack.
Zhongli 5-Star Geo Polearm [Support] – Option #1

Zhongli will be able to protect Eula’s Claymore wielding with his Geo shields. Pair that with his large AoE damage, freeze and petrify and you’ll be able to solidify all your enemies on the field. He’ll be able to boost up the survivability of your whole team. For our full character write up of Zhongli check out his character guide here.
Weapons
Skyward Spine – Energy Recharge + 8.0%. Increases CRIT Rate by 8% and increases Normal ATK SPD by 12%. Additionally, Normal and Charged Attacks hits on enemies have a 50% chance to trigger a vacuum blade that deals 40% of ATK as DMG in a small AoE. This effect can occur no more than once every 2s.
Artifact Sets
Noblesse Oblige – Elemental Burst DMG +20%. Using an Elemental Burst increase all party members’ ATK by 20% for 12s. This effect cannot stack.
or
Archaic Petra – Gain a 15% Geo DMG Bonus. Upon obtaining an Elemental Shard Created through a Crystallize Reaction, all party members gain a 35% DMG Bonus for that particular element for 10s. Only one form of Elemental DMG Bonus can be gained in this manner at any one time.
Diona 4-Star Cryo Bow [Support] – Option #2

Qiqi is one of the better supports in Genshin Impact. She’s able to create shields and recover allies’ HP. Her AoE Elemental Burst heals and allows for multiple Cryo Reactions. Allowing Eula to benefit from Cryo Resonance will help charge her Burst quicker. As well as increase the survivability of the team.
Weapons
Sacrificial Bow – Energy Recharge + 6.7%. After damaging an opponent with an Elemental Skill, the skill has a 40% chance to end its own CD. Can only occur once every 30s.
Artifact Sets
Noblesse Oblige – Elemental Burst DMG +20%. Using an Elemental Burst increase all party members’ ATK by 20% for 12s. This effect cannot stack.
11 COMMENTS
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A really great game. Love the fact of it being F2P. Huge world a lot of stuff to do. Basically one of the best MMO I ever played.
This isn’t actually an MMORPG.
Yeah, actually that’s an inaccurate statement. I was thinking online RPG? Co-Op RPG? I’ve just left it as RPG. Thanks for calling it out.
Some of this looks okay. You kind of neglected a lot of the information created by those of us who tested beta for months. Most notably that there are 4 roles: carry, enabler, burst, and support. For example, calling Fischl a support of suggesting Razor is a stronger carry than her is wrong. She would be considered primary role: carry and secondary role: enabler.
Hey, thanks for writing in yeah you’re right about the roles. And of course thanks to all the beta testers for making the game what it is! I wanted to simplify all the information so that it would be easier for newbies to digest. But you’re right I should split up the roles so it’s easier to understand. Fischl really shouldn’t be called support it was more like support DPS? But didn’t come off that way. I’ve updated the article to reflect some new language.
The game is amazing, there is nothing I don’t like about it other than the wall glitches. I hope they can make an offline version, too for people with rough internet.
Would the anemo traveler work in place of the geo traveler, or is there a different support than can be used?
Hi I just answered this question in the comment above. The Geo reactions produce ‘Crystallize’ which drops and elemental shield. While Anemo causes Swirl damage. Swirl is more Burst than Support. If you’re looking for other support characters you can take a look at Venti or characters with good support talents like Barbara.
Just wondering for the pyro team why you use travellers geo class instead of anemo class? I just want to know the benefits.
Geo is good if you want the support because when an enemy is hit with GEO status and then you hit it with ice, wind, water or fire it causes ‘Crystallize’. This drops an elemental shield that absorbs damage, pretty useful in a fight. While Anemo causes Swirl which deals extra elemental and AoE damage. That would be more in the Burst than Support category. Both are good but if you’re building a team I believe Geo is better.
Quick question. For the Electro team why do you use Kaeya? Wouldn’t the synergy between Chongyun’s layered frost skill and Razor’s lightning fang be better?