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Remnant: From The Ashes – Best Weapon Mods

I’ve been playing Remnant: From the Ashes for the last few days and I’d say it definitely lives up to its Dark Souls parallel. If you’re having trouble even getting through the first big boss as I did then be sure to tab open our beginner’s guide for later.

If you’ve progressed more than our beginner’s tips than be sure to check out our most powerful weapons list. As well as this one for the best weapon mods. Yes, they’re that important. These powerful enhancements are synced up to one of your guns and can provide anything from massive damage to bringing you back from the dead. Not all weapon mods are useful and some are specific to group fights or solo fighting. Since you can only equip two at a time here is our list of the best ones and why.


Hunter’s Mark

Marks all enemies within 40 meters, making them visible through walls. Increases Critical Strike against marked enemies by 15% for everyone in the team. Lasts 60 seconds.

Interestingly some of the best mods in the game are the first three mods you receive as each class. The Hunter’s Mark is given to the Hunter archetype at the beginning of the game but you can buy it from McCabe at Ward 13 early on in the game. The best feature of this mod is the team buff and it’s great for anyone running a critical hit build. At the very least it’s a weight off your shoulders to know where the enemies are at all times.


Mender’s Aura

Creates a 2.3-meter healing pool that regenerates 10 Health per second. Lasts 10 seconds.

In a game where one hit can knock out a third of your life, having health is always key. Mender’s Aura is a support skill that heals a fair amount with a big AOE so it’s perfect for playing co-op. Use it for recovering after tough fights, to give your team a second wind during boss battles, or to counter the effects of a “damage over time” effect like bleed or burning.

The Mender’s Aura mod is given to the Ex-Cultist archetype straight of the bat but you can buy it from McCabe at Ward 13 early on in the game. Definitely get this mod at the beginning of the game. But by the time you get to around six Dragon Hearts you’re probably rolling in scrap. So that’s when you’re going to want to upgrade into making health tonics and phase-out Mender’s Aura from your repertoire.


Flicker Cloak

Surrounds the caster with a shield absorbing 200% of their Max Health in damage. Prevents stagger. Lasts 30 seconds. 10 seconds cooldown.

A must-have for the Scrapper archetype or anyone going down the tank and/or solo route. Flicker Cloak is a great survivability spell that works against both melee and ranged damage. And has a whopping spell cast of 30 seconds. Essentially an enemy will have to kill you three times over before you finally die when you’ve got Flicker Cloak on.

Flicker Cloak can be Crafted with McCabe after defeating Riphide, the side boss on Earth. You’ll need 1 Displacement Crystal and 5 Lumenite Crystals to make it.


Blink Token

Teleports the caster forward up to 13 meters and creates an electrical blast that deals 210 Shock damage within 3 meters.

Blink Token is a great skill for quick re-positioning. It can be used by tanks to quickly rush forward and begin aggroing the enemy, help ranged fighters kite foes or escape swarms, and can be used to blow apart weak enemies. It’s a useful mod that can do the trick if you time it right.

Blink Token can be Crafted with McCabe after defeating Onslaught, the side boss in Yaesha. You’ll need 1 Blink Spear Shard and 5 Lumenite Crystals to make it.


Hot Shot

Ammunition is imbued with fire damage which is increased by 20%. Shots also have a 100% chance to apply the burning effect, dealing 100 fire damage over 10 seconds. Lasts 30 seconds.

Okay so now we’re finally getting into some offensive weapon mods. Hot Shot comes with the Scrapper archetype class and is excellent for improving DPS. Basically you activate the mod, watch your enemies light up and as you’re shooting them you’ll charge the mod for another round. This is arguably the most powerful mod for solo players. As with Hunter’s Mark and Mender’s Aura, you can buy it from McCabe at Ward 13.


Breath of the Desert

Discharge 7 radioactive projectiles that will auto-aim enemies within 20 meters to deal 80 radiation damage each.

If you’re looking for raw DPS this is your weapon mod and it can hold a total of three charges. These little particles can shred swarms of enemies and take a serious chunk out of any boss. Whether you’re solo or the DPS fighter of the group this is an incredible mod that absolutely melts bosses.

Breath of the Desert can be Crafted with McCabe after defeating Scourge, the side boss on Rhom. You’ll need 1 Radioactive Skull and 5 Lumenite Crystals to make it.


Song of Swords

Projects a 25-meter aura that moves with the caster. All allies standing in that aura will have all of their damage dealt increased by 30%. Lasts for 30 seconds.

If you choose DPS over survivability than you’ll want this mod in your arsenal. It’s great for shredding swarms or dealing an extra punch to bosses if your allies can stay in the AOE. As a solo fighter having that extra 30% damage is a godsend.

Song of Swords can be Crafted with McCabe after defeating The Warden, the side boss on Yaesha. You’ll need 1 Kin Callers Bell and 5 Lumenite Crystals to make it.



If charged upon death, the wielder will be revived with 33% Health. They will also take 25% less damage and be immune to STATUS effects for 10 seconds. 5 minutes cooldown.

Arguably the most important weapon mod in Remnant: From the Ashes. After only a few hours into the game, I’ve received more death blows than I can count. And whether you’re a solo player or in a group, you’ll definitely be using this one. The Undying mod is tethered to the Ruin rifle, which is obtained from the Undying King himself. Paired with putting lots of trait points into Spirit (increases mod power regeneration) you never have to worry about wasting your Dragon Hearts or dying in general. Pro Tip: Equipping Ezlan’s Band with Ruin will lower the cooldown for Undying from 5 mins to 2 mins.

Ruin can be crafted after defeating the Undying King, in Rohm. You’ll need 1 Undying Heart and 7 Lumenite Crystals to make it.


For those of you that didn’t pick up the Dark Souls shooter Remnant: From the Ashes, you can grab it for free on Epic Games from now until the 20th of August. Be sure to check out the rest of our Remnant: From the Ashes guides for more ways to improve your survivability!