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Ghost of Tsushima – Armor Guide

Ghost of Tsushima is one of our best games coming out July 2020. From the inFamous developer’s Sucker Punch has served us up an absolutely gorgeous action-adventure set in 1274 Japan. You play as Jin the last samurai and defender of the Kingdom against the Mongol Empire. Now, what’s a samurai without his armor? Well, one that’ll probably die at the hands of the Mongols pretty quick.

In Ghost of Tsushima, Jin there are 11 armor sets to acquire. Each outfit offers different bonuses, like increasing his melee damage, decreasing the damage he takes, and even making him a better archer. Here we’ll explain what each armor set does and when you’ll want to equip them.

 

Broken Armor

Samurai armor that has been damaged beyond repair. Your basic starter armor. It offers no benefits or abilities.

How To Get It: This is the starting armor you’ll have in your inventory after the prologue.

Abilities: The Broken Armor offers no bonuses and is purely cosmetic.

 

Traveller’s Attire

Perfect for those with a long journey ahead. A basic set of clothes that’s best for exploration and collectible hunting, though offers no perks in battle or stealth.

How To Get It: Obtained after completing the early tutorial with Yuna and accessing the open world section of the game, early in Act 1.

Abilities: The Traveler’s Attire doesn’t offer any combat bonuses. Instead, its traits help you clear the fog of war and reveal more of the map and find collectables.

– Track Artifacts with the Guiding Wind.
– Travelling clears 10% more fog of war on the map.
– Controller will vibrate within 30 meters of an artefact.

Abilities at Max Level

– Track Artifacts with the Guiding Wind
– Travelling clears 30% more fog of war on the map
– The controller will vibrate when within 60m of an Artifact

 

Ronin Attire

Worn by those who live and die by the bow and the blade. A set of robes that’s good for stealth and swordplay, though offers no defensive options.

How To Get It: You’ll get the Ronin Armor during Ryuzo’s first Tale, “Blood on the Grass” mission near the start of Act 1.

Abilities: The Ronin Attire is an all-purpose armor set for damage and stealth, sacrificing defense. Think of it as Jin’s stealth armor.

– Reduces enemy detection speed by 10%.
– 15% increase to melee damage.
– After leaving pampas grass while crouched, enemies will be much slower to detect you.

Abilities at Max Level:
– Reduces enemy detection speed by 20%
– 30% increase to melee damage
– After leaving pampas grass while crouched, enemies will be significantly slower to detect you

 

Samurai Clan Armor

Sturdy armor that once belonged to a son of Lady Masako. A basic set of armor designed to enhance endurance and health, allowing you to tank through multiple hits.

How To Get It: Complete Masako’s first Tale, appropriately named “The Tale of Lady Masako” in Act 1.

Abilities: The Samurai Clan Armor is designed for fighting because it reduces damage and increases health.

– Reduces all damage by a moderate amount
– A moderate increase in health
– Taking damage grants 15% resolve

Abilities at Max Level:

– Reduces all damage by a Major amount
– A massive increase in health
– Taking damage grants 30% Resolve

 

Tadayori’s Armor

Armor that once belonged to the legendary archer Tadayori. A lightweight set of armor perfect for archers, allowing you to fire your bow more accurately and quickly than ever.

How To Get It: This armor is a reward for completing the Mythic Tale: “The Legend of Tadayori” in Act 1.

Abilities: Tadayori’s Armor is best for bow users, because it increases Jin’s nocking and reload speed, increases Concentration.

– Increases nocking and reload speed by 15%.
– Increases total Concentration time by 1 second.
– Headshots restore 25% of the Concentration meter.

Abilities at Max Level:

– Increases nocking and reload speed by 30%
– Increases total Concentration time by 2 seconds
– Headshots restore 50% of the Concentration meter

 

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