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Project Scorpio’s First Details Revealed

Have you been wondering just how powerful Microsoft‘s ‘Project ScorpioXbox will be? Well wait no longer. Digital Foundry has listed the full specs for the living room console, and suffice to say it’s shaping up to be a bit of a beast. Inside each system will be a CPU. Featuring eight custom x86 cores, clocked at 2.3 GHz, a custom GPU with 40 customised compute units clocked at 1172MHz. An unprecedently high clock speed for a console and 12GB of GDDR5 RAM. Players will also have 1TB, 2.5-inch hard drive to play around with, and a 4K UHD Blu-ray drive.

So what does that mean for gaming? “True” 4K gaming is tricky, and the PS4 Pro isn’t capable of pulling it off. (Instead, it uses an upscaling technique to leverage all of those extra pixels on your TV.) If Microsoft can deliver that level of performance across a range of software. Including first and third-party offerings. It would be a huge differentiator from Sony.

The reports revealed a few other interesting tidbits. The new Xbox will have an internal power supply, for instance, like the Xbox One S. It will also support Dolby Atmos and a proprietary format called HRTF, developed by the Microsoft Hololens team. That’s notable because Project Scorpio will also support VR headsets. However, to date, Microsoft has refrained from explaining exactly how that will work. The final design, Microsoft promises, will be shown at E3 this June. There’s no word on pricing, although Digital Foundry and Eurogamer are guessing it’ll be around $499.

Project Scropio Microsoft Xbox First Details

Microsoft first talked about the Scorpio at last year’s E3 press conference. The selling point is simple: this, Microsoft claims, will be the “most powerful console ever,”. Eclipsing the current Xbox One, PlayStation 4 and PlayStation 4 Pro. The reveal was so premature, however, that Microsoft was unable to show the hardware or any gameplay footage. Attendees had to make do with a compilation of developer endorsements, filled with buzzwords like “innovation” and “no boundaries.” It was also a bold move given Microsoft announced the slimmer, HDR-ready Xbox One S at the same show. Potentially overshadowing an equally important product.

Project Scorpio is a bold bet by Microsoft to catch up with the PlayStation 4. The company will be hoping that a superior home console will be enough to galvanize interest in the Xbox brand. Success will hinge on game support, however. Sony has a similar challenge with the PlayStation 4 Pro, persuading studios that it’s worth supporting the higher spec sheet.

Would a Scorpio-ready Halo and Gears of War be impressive? Absolutely, however, those franchises might not be enough to change the company’s overall momentum. At E3 this year, Microsoft‘s task is to show it has meaningful software to support its fancy new console this holiday.


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