Fans have been waiting over seven years for The Last Guardian since it was announced in 2009 as a PlayStation 3 title. The game was set to be the successor to Ico and Shadow of the Colossus and will finally launch later this year. Fumito Ueda sat down with IGN to give us an inside look at the game’s long and complicated development process.
Although it’s been over a decade since Shadow of the Colossus released, The Last Guardian hasn’t been in active development for that entire time. Various complications caused it to be delayed and eventually moved to the PlayStation 4.
The game will focus on the relationship between the boy and the chimaera, Trico. We can see from the gameplay that as the boy you’ll be carrying a mirrored shield while your chimaera buddy will be able to shoot fire out of its tale. Like the last two games by Fumito Uedo I’m stealing myself for heartbreak with these two.
Hopefully, we’ll be able to hear of an official release date come E3 in a couple weeks, but with a game as in-depth as The Last Guardian (and a history of difficult development) it’s hard to say exactly what’s going to happen.